Inspector

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14 comments

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    atlantismemorials

    sounds like a great improvement to the old inspector...

    but i cant see the material selection? i am using chrome...

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    James

    @atlantismemorials - Sorry about that. The material selector only appears in the 2D+3D and 2D views. I'll update this page to make that clearer.

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    weirdy

    Is the UV Checker image available for download?

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    James

    @weirdy Sure! I just added it above. You can find some more here: https://blog.sketchfab.com/free-download-17-uv-checker-maps/

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    kellywergin

    I don't have the option to view 2D. Is there a setting I need to use for this to work?

    Thanks!

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    kellywergin

    Never mind! I figured it out. Some of my meshes were importing with Allow Texture Inspection on and some off, randomly. Will turn it on in the future.

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    James

    Cool, glad you figured it out :)

    We did not automatically enable it for older models when we first launched the Inspector. Maybe that's what happened?

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    kellywergin

    I loaded in a model today, and it was set to off by default. On immediate import we have the option to set it as private with or without password. After import, you have to go into the properties if you want to turn ON texture inspector or age restricted content.

    Any reason that the texture inspector is off by default? I would think most would want that info visible when showing off their asset.

    Thanks for your time!

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    James

    Ah I see, you're using the upload feature in the Substance Painter uploader? We haven't implemented enabling the 2D inspector during the automatic export yet, but we're in contact with the Allegorithmic and we hope to get it done soon!

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    kellywergin

    Awesome! Thank you James

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    Carebear38

    Were do i put activation code at

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    James

    @Carebear38 - Sorry, I'm not sure what you're asking. What activation code?

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    harveyhesko

    Hello James,

    Thank you for the support on everything here. I am not sure if my issue has been handled or addressed in another article; but there seems to be a recent problem with Sketchfab only allowing you to view the UV checker on a model once, and then just showing white upon going back to it.

    This seems to be happening on many models that I view and it can be frustrating to not be able to go back and forth in order to help artist see where the can correct errors in their UVs/ textures. Is this a limited option now or an error on the engine? Thank you for your support and hard work. 

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    James

    Thanks for the kind words :)

    I also replied to your support ticket. We're looking into it! Thanks for the report.

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