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Supported 3D File Formats

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95 comments

  • James

    @dunealex

    No news yet, but we're still working in it!

    @kaadesign

    You can send sample files to me (support@sketchfab.com) we can take a look. However, we have a fix coming for DWF next week that I think will solve the problem with Inventor exports.

    '0 Blur' is coming back soon!

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  • James

    @stroporez79 - Are you having trouble? Can you send me the link to the model?

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  • James

    @kaadesign - Hi, we're having some trouble with DWF processing right now, but we're working on it. Have you tried the 3ds Max exporter?

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  • ScienceHerWay

    Will you guys add a format for Sculptris (.sc1)?

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  • wd34074402

    how do I put a picture on a computer

    I need your help DEWAYNE

    http://DEWAYNE 

     

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  • mark.energy

    Hello! James :

    You can ? that's weird...I tried three computers, any point cloud files can not be viewed. (only to see the empty scene)

    Can you try these three? by three authors :

    https://sketchfab.com/models/69b3573a47fd493bb0c2f49f22ca3e07

    https://sketchfab.com/models/4Mrb1qAR0ueTb9u6xaZ1nMHPt7J

    https://sketchfab.com/models/ee1291e7d1e94997ad3dd9ee6099c686

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  • dunealex

    @James

    So, any news on Kerbal Space Programm .craft file support? It´s been 4 months now.
    Thx in advance!

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  • James

    @zedelement - it's not on our short term road map. However, C4D can export many of these supported formats natively, and we also have a C4D plugin

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  • James

    @mark.energy - Point clouds are working for me. Can you give us some more information?

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  • demiurges3d

    and where the format .3dm? Rhinoceros file format?

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  • josephashley

    Is there no way to view solidworks files? .Sldprt, .prt, .dwg, .u3d, .x_t, .x_b files are not supported!

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  • James

    @dunealex - Thanks for the details, what mod are you using?

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  • James

    @dunealex - We now have a KSP exporter! https://sketchfab.com/exporters/kerbalspaceprogram

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  • James

    @eanduty - Sounds like you're using an unsupported version of C4D. At the moment, the exporter only supports Windows R15+ and OSX R13+. For now, you could manually export and upload one of these formats. Normally, I recommend OBJ and FBX. But, if I remember correctly, C4D doesn't export material definitions with OBJ. The exporter itself uses COLLADA (DAE).

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  • matthewinspace

    Is there a way to upload STEP files without converting?

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  • James

    @ardensoftware - If I remember correctly, .ZAE really is just a ZIP file. Does the upload work if you rename the file/extension .zip and upload? Could you send me a sample? support@sketchfab.com

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  • janylalawrence

    you are the best and stay cool

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  • James

    @josephashley - have you tried the SolidWorks Exporter?

    I believe it uses VRML.

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  • 500x890

    Necesito ayuda para hacer arte porque no sé cómo hacer arte en 3D a pesar de que soy un hacker ROBLOX llamado 500x890.

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  • James

    @jscottsmith - Looks like you have a Business account, so you can upload files up to 500MB. We also support uploading compressed ZIP/RAR/7z archives, which can save a lot of space.

    We should be able to handle at least 10 million points, but there are examples even higher than that: https://sketchfab.com/models/435e8fb63d9f45a3b590eb6bbfd2531e

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  • Linkkit

    does a bricklink file work?

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  • 99788015

    ooh

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  • demiurges3d

    Ok, I will consider

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  • atoosaelahi

    hi my file is not complete in blender format how can I fix it? 

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  • James

    Hi there,

    Can you please submit a support ticket with a link to the model and more information about what's missing?

    https://help.sketchfab.com/hc/en-us/requests/new?type=3d_uploading

    Thanks!

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  • kan12370317

    Hello James

    I created a model by Trnio and I'd like to link to Sketchfab for uploading the model file.

    But, in order to do this, I should need a token which is sent to the email resigstered with Sketchfab, but I haven't received any email from Trino or Sketchfab.

    In terms of this problem, is there a problem in Sketchfab or Trino?

    Looking forward to hearing from you soon.

    Thanks!

    Hong

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  • James

    @dunealex - Sorry about that! We're working on it!

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  • James

    @VirtualVel 

    I just tested both.

    Sculptris doesn't export vertex colors in its OBJ export. We support this on Sketchfab, but they would need to implement this for it to work. ( https://en.wikipedia.org/wiki/Wavefront_.obj_file#Geometric_Vertex )

    Meshmixer worked fine for me when exporting "OBJ Format with Per-Vertex Color":

    https://sketchfab.com/models/17ac0e7dc7c84084aafaf94581dc6af0

    I think PLY would work, too.

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  • ScienceHerWay

    Is there a way to convert .mix (Meshmixer) and .sc1 (Sculptris) files with the colored versions? Converting to .obj doesn't seem to include the colors on the model, just the model itself.

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  • James

    Hello,

    I just tried both of your USDZ files and they worked fine for me in AR on iOS.

    I'm going to create a ticket for you.

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