This is the Sketchfab viewer:
Clicking the Help icon shows you the available viewer controls and allows you to reset the camera.
Clicking Settings shows the available options for the model. They depend on the 3D Settings.
Settings > Navigation
- Orbit (default): rotate around a fixed camera points
- First Person: walk through space and look around
Settings > Textures
Set max texture resolution. We automatically choose the best setting for performance and quality on your device and GPU. If multi-resolution textures have not been generated yet, this option may not be available. We will not show options lower than your device's default.
View in VR
See Virtual Reality
When viewing on model page, you can expand the viewer to the full width of the window.
Open the viewer in fullscreen mode
allowfullscreenattribute on embed).
This is the animation timeline.
Click/tap Play/Pause to toggle playback. Press Enter to focus the timestamp text field, enter a specific time or frame, and press Enter again to go to that time or frame.
Click and drag the cursor on the timeline ("scrub") to go to that moment. If the animation is playing, it will play from that moment. If the animation is paused, it will stay paused at this moment. Scrolling while hovering on the timeline also scrubs.
Animation options are available in the animation menu next to the timestamp.
View different animation takes or the Static Pose by clicking the animation name. You can set the default animation and animation order in Animation Settings.
Change the cycle type:
- One: loop the current animation
- All: loop through all available animations
- None: play all the available animations then stop
Change the animation speed:
- x0.1: slow the animation by 10
- x0.5: slow the animation by 2
- x1: restore the normal speed
- x2: speed up the animation by 2
Switch between viewing the timeline in seconds or frames by clicking the timestamp.
Shadeless: Remove the effects of lights. This is good for 3D scans, baked lighting, and cartoon shading.
MatCap: "Material Capture" applies material and lights to the whole model. It is useful to inspect the model's shape and normals.
Wireframe: Sketchfab supports tris and quads. Other n-Gons are supported, but can cause issues; triangulate meshes if possible.