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Transparency / Opacity

Comments

11 comments

  • Mr_Ru

    Might be a very special case but I've always wondered if there's a way to do direction based opacity like I've seen done in some VR painting apps. So certain objects are only visible when viewed at a certain angle. https://www.youtube.com/watch?v=woJj_YhmLA8 

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  • James

    It's a pretty cool idea, but not really possible at the moment in Sketchfab. You can make meshes single-sided, so they will be invisible from the back, but you wouldn't have as much control as the example you shared.

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  • soulbank

    Hello, I'm a question. What happens with transparent on far objects? It is possible that the mask was blurred and for this all the object was more transparent. I upload some examples with my trees, from far are very fakes. They are set in Dithered to cast shadows, if not they are fakes near too.

    Do you now some solution? Thank you very much

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  • James

    Hi soulbank - this is a limitation of the way we do dithering in the viewer, which we hope to improve in the future.

    For now, switching to "Thin layering" mode should help.

     

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  • Lekrieg

    I made a transparent water in blender and it work's fine there, but on sketchfab is stay like this. Someone can help me? I was doing this for a challenge.

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  • James

    Hello,

    It seems correct now. Did you get it working?

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  • Lekrieg

    I managed to fix it, thanks ^^

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  • sol.fishwick

    Sorry, I have to say this, but the mask opacity option just straight up doesn't work. Rather than interpreting lighter colors as visible, and darker ones as more transparent, it just interprets the entire map as black. I've tried every given option regarding transparency types, and none of them work.

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  • James

    sol.fishwick - I just replied to you support ticket. We can continue the conversation there. Thanks!

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  • keithenvoprint

    I am having the same issues as sol.fishwick, the mask texture i have created just doesn't seem to work! You do mention about the the texture for mat can be set between Alpha (A) and Luminance (R) but i can't see where this is an option?

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  • keithenvoprint

    No worries, I have found it now :).

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