Transparency / Opacity

Follow

Comments

7 comments

  • Avatar
    Mr_Ru (Sketchfab Profile)

    Might be a very special case but I've always wondered if there's a way to do direction based opacity like I've seen done in some VR painting apps. So certain objects are only visible when viewed at a certain angle. https://www.youtube.com/watch?v=woJj_YhmLA8 

    0
    Comment actions Permalink
  • Avatar
    James (Sketchfab Profile)

    It's a pretty cool idea, but not really possible at the moment in Sketchfab. You can make meshes single-sided, so they will be invisible from the back, but you wouldn't have as much control as the example you shared.

    0
    Comment actions Permalink
  • Avatar
    jahshaka (Sketchfab Profile)

    Hello, I'm a question. What happens with transparent on far objects? It is possible that the mask was blurred and for this all the object was more transparent. I upload some examples with my trees, from far are very fakes. They are set in Dithered to cast shadows, if not they are fakes near too.

    Do you now some solution? Thank you very much

    0
    Comment actions Permalink
  • Avatar
    James (Sketchfab Profile)

    Hi jahshaka - this is a limitation of the way we do dithering in the viewer, which we hope to improve in the future.

    For now, switching to "Thin layering" mode should help.

     

    0
    Comment actions Permalink
  • Avatar
    Lekrieg (Sketchfab Profile)

    I made a transparent water in blender and it work's fine there, but on sketchfab is stay like this. Someone can help me? I was doing this for a challenge.

    0
    Comment actions Permalink
  • Avatar
    James (Sketchfab Profile)

    Hello,

    It seems correct now. Did you get it working?

    0
    Comment actions Permalink
  • Avatar
    Lekrieg (Sketchfab Profile)

    I managed to fix it, thanks ^^

    0
    Comment actions Permalink

Please sign in to leave a comment.