Animations

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28 comments

  • Avatar
    liambm

    Animations on Sketchfab? Now that sounds incredible. Can't wait to make some character animations to show off on Sketchfab!

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    albertagung.ag

    awesome news, thanks sketchfab for make it happen! :)

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    paulco

    It's awesome, but please add animated material, so we can make FXs and a lot of different stuff ;)

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    MindChamber

    ok just to verify, you can upload multiple fbxs into a zip file and it will read them as the same animations yes?

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    James

    @MindChamber - Not yet, but it's something we're looking into. For now, all the animations and model data need to be in a single FBX file.

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    James

    @paulco - Thanks for the feedback. Those are definitely things we'd like to see in the future too :)

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    MindChamber

    @James ok np, still a great feature as is. I noticed the animation menu,and i got excited! .How exactly do I set up the data for the fbx? All my animations for example on my PBOT model are in a single timeline..is there a way in 3dmax to export the fbx with the proper frame data so sketchfab can recognize the different animations?

  • Avatar
    James

    @MindChamber - I don't know the precise details, but there are a few discussions happening on the forum that might be helpful:

    http://forum.sketchfab.com/t/sketchfab-animation-wiki-add-your-knowledge/3458
    http://forum.sketchfab.com/t/multi-fbx-animation-takes-export-3dsmax/3304

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    sensokan

    Need !

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    jetbunny2000

    do I need to "go pro" to be accepted as a beta tester?

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    James

    @jetbunny2000 - nope, it's open to everyone.

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    pixol3d

    good afternoon
    days ago I am trying to climb a lively model. It is only 2.5 mb and always get the error as shown in the attachment.
    I have read the help on formats and followed the instructions . I appreciate any information and / or assistance
    Thank you

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    James

    @pixol3d - I don't see any attachment. Can you email me? support@sketchfab.com
    Thanks!

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    pixol3d

    @James, hello , send email to Mr. BART , it is a test because we are very interested to have this service . In the mail attached zip file with the animated gif FBX model and the same . Thousand thanks.

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    eleo7979

    I have three options on the animation menu. (0 no animation, 1 take 001, 2 mixamo.com) I have to change the option from 1 to 2 every single time I view it. How can I set my model always on 2 mixamo.com?

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    James

    @eleo7979 - When animation comes out of beta (next month) you'll have options to delete, rename, and re-order animations. Until then, sorry for the inconvenience!

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    bennyd006

    Hey, cau u add vertex animation support. It would be very helpfull for cloth animations.

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    James

    @bennyd006 - We just released morph target support, which is per-vertex animation.

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    bennyd006

    @James - We can give keyframes to vertices in 3dsmax, without using morph targets. Can those type of animation support be available in sketchfab?

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    James

    @bennyd006 - Yes, you can do that in 3ds Max, but it's not supported/exported in FBX. An alternative is the Point Cache technique, which records vertex positions in a specific file attached to the FBX. However, we don't support Point Cache yet.

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    cvb343

    i love this websyite

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    James

    @cvb343 - Thanks!!

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    allenr

    What do you do on this

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    spursgdp

    Hi, can the timeline be hidden when embed on websites? if not, can the color and styles be modified?

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    kubold

    Hmm, rearranging the animations playing order doesn't seem to work. I just resets itself, even if you save. Or is it just me?

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    James

    @spursgdp - Business accounts can hide all the controls with the ?ui_controls=0 parameter, but at the moment it's all or nothing.

    @kubold - I'm investigating.

  • Avatar
    axe163

    Can somebody tell me?

    It is possible to make animation with 2+ textures on 1 object? I mean switching textures after some second?

    P.S Without rigging

  • Avatar
    James

    @axe163 - You could use the Timeframe feature (see above in this article) to switch between two models with different textures. You could also use solid animation to make two objects scale between 1 and 0 to hide/show them.

    Otherwise, we don't support animated textures yet.

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