WebGL
To display 3D content in real-time we use WebGL, which is a standard in most modern browsers. You can check if your browser is compatible on http://get.webgl.org/
For more technical details about WebGL on your machine, see http://webglreport.com/
Desktop
Sketchfab is compatible with the following browsers:
- Mozilla Firefox
- Google Chrome
- Opera
- Safari
- Internet Explorer (11+)
Safari must be enabled manually in 7.1.3 [OS X 10.9] and earlier.
Go to Safari → Preferences → Advanced and check Show Develop menu in menu bar. Go to Develop → Enable WebGL.
Go to Safari → Preferences → Advanced and check Show Develop menu in menu bar. Go to Develop → Enable WebGL.
Mobile
- iOS 8+
- Android 4.0
- Firefox beta
- Google Chrome
- Blackberry browser
Troubleshooting
On older browsers or devices with WebGL disabled, models are displayed with an image-based fallback that gives a 360° turntable view of the model.
If you run into problems, make sure your graphics driver and browser are up-to-date. If that doesn’t help, try one of the other browsers listed above. http://get.webgl.org/ is a good place to start troubleshooting.
Sometimes, your browser may disable WebGL based on your GPU. If you are using a compatible browser, but you see an incompatible warning or the viewer performs very badly, try forcing the browser to use your GPU:
- In Chrome, type chrome://flags/#ignore-gpu-blacklist into the address bar and enable the Override software rendering list flag.
- In Firefox, type about:config into the address bar and enable webgl.force-enabled.
Comments
110 comments
A-ha, yes! It works in Internet Explorer. Sorry, I managed to get distracted yesterday and forgot to try it. It'd be nice if it worked in Chrome, but this works so that's good enough for now. Thanks!
Hmm, maybe it will be fixed in the next version of Chrome :\
Really odd. It worked for me in the past and it worked for me a week or so ago, but periodically, the 3d viewer doesn't seem to work.
Even though I enabled the GPU blacklist thing, no success.
Well, I try everything and it still doesn't work on chrome (it's working on Firefox) on desktop... but it's working chrome beta ... really weird ...
@kinggambit You tried different browsers? What version(s)?
@na-kia If it's working in Chrome beta, it sounds like it's a bug on their end. Maybe specific to your particular OS / graphics card.
i had enable the "override software rendering list" but it no use

@ChaosEmperor What Chrome version is that? Did you try Chrome Beta?
@James Firefox works fine. Chrome doesnt however. I just updated Chrome to the latest version today but no success. I have a GTX1080ti. I'll try updating my drivers but I'm guessing it's related to Chrome?
Do you know if there's anyway to let google know about this issue?
@kinggambit I'll see if our 3D team can file a bug report to Google. You're on the latest version of Chrome 63? Can you try Chrome 64 beta? https://www.google.com/chrome/browser/beta.html
If it's already fixed in the next version, there's probably no need to report it to them.
On the page if you wait a little while or twist the model:
before:
after:

model:
https://sketchfab.com/models/e10421d8e60d4b3ba85f1022f66551a6
site:
http://ubnt.ru/
Why is this happening ?
@sirends - I could not reproduce that behavior. What browsers did you try?
hi. i've just update my chrome but i can't edit, it gave me error instead, says that my browser is not compatible, i've tried chrome://flags but it gave me no luck, does this still happening to everyone?
https://www.youtube.com/watch?v=2s7gV6pj4R4&feature=youtu.be i am in Google Chrome v. 63.0.3239.132
@sirends I think it's because the `autospin` feature rotates the model in space, but when you spin the model with your mouse, it moves the camera, not the model.
This causes the environmental lighting to be at a different angle when you move it back to the same place with the mouse after it has auto-rotated. You can check this yourself by using Alt+Click to rotate the lights.
You could try using a different environment with more neutral light direction, or disable the autospin.
@AB_red Did you just update to Chrome 63? Seeing the conversation above, there seems to be some issues with that version on some machines. Can you try Chrome Beta (version 64)?
I'm using a desktop computer with Windows 10 using the browser Google Chrome, and for some reason I can't get any models to load (if they do load they are 360 images). I can get them to load on my laptop with Windows 10 and Chrome, and I used to be able to on this computer. Please help me.
@jonas_rains_models Can you share what version of Chrome you're running?
@James Version 63.0.3239.132
Thanks! Like some of the comments above, I think upgrading to version 64 (currently in beta) might fix the problem. https://www.google.com/chrome/browser/beta.html
I tried to do the override software ... on my Chrome Browser and no luck. I still cannot see the 3D video; not compatible. I use a Windows 7 64 bit Dell desktop computer (refurbished) and a Dell display about 10 years old. Out of all of the videos like this that were sent to me to view, I was able to view one, but not the rest. I wonder how that even happened? I am not a computer geek and don't like to do something I can't get myself out of. So the troubleshooting steps didn't work for me.
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