Desktop WebVR (Vive, Oculus)
Desktop WebVR viewing requires an experimental version of Google Chrome / Chromium with WebVR support. Firefox Nightly builds should also work soon, but have not yet updated to the most recent WebVR API. This technology is very young, and browser support is experimental. You can check browser status and progress at Is WebVR Ready?
- Download and install a compatible browser.
- Go to about://flags and turn on the "Enable WebVR" and "Enable Gamepad Extensions" flags.
- Turn on your device
- Start VR Mode on any Sketchfab model page or use the VR Launcher.
Need more help? Try asking in the Forum.
Have more questions? Submit a request