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  • Materials (PBR)
  • PBR Maps
  • How does Sketchfab determine if a 3D model uses PBR materials?
  • Anisotropy
  • Roughness / Glossiness
  • Displacement
  • Normal Map / Bump Map
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Emission

    The Emission channel uses an (s)RGB texture or a solid color to make a material glow.

    Emission is affected heavily by the Bloom post-processing filter.

    Sketchfab 3d model Physically based rendering PBR settings emission

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    James
    • April 15, 2022 06:05
    • Updated
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    Related articles

    • Post-Processing Filters
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    • PBR Maps
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