3D Settings - Materials
- Materials (PBR)
- PBR Maps
- How does Sketchfab determine if a 3D model uses PBR materials?
- Anisotropy
- Roughness / Glossiness
- Displacement
- Normal Map / Bump Map
- Sheen
- Subsurface Scattering / Skin (SSS)
- Clear Coat
- Ambient Occlusion (AO)
- Cavity
- Emission
- Faces Rendering
- Texture UV Transformations
- Materials (MatCap)